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  • [DB3] Cloakd Sand Crabs [ALL LOCATIONS] [ITEM UPGRADES] [RESTOCKING] [MULING] [RANGE SUPPORT] [MULTI-BRAIN]


    TheCloakdOne

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    Features

     

    - Custom Loadouts

    Setup customized gear & inventory loadouts to be used when killing crabs easily through the GUI. Either import gear setups from the game or create your own within the GUI! 

     

    - Item Upgrades

    Provide a list of Armour & Weapons and the script will train towards each upgrade and upon reaching the goal, withdraw the upgrade from the bank or purchase it on the GE. No more manually gearing & upgrading bots!

     

     

    - Progression Mode

    Setup Level goals within the script and the script will dynamically train each skill up to the desired level. If Item Upgrades are also enabled the script will find the optimal upgrade route.

     

    - Special Attacks

    All special weapons supported, simply select it from the GUI

     

    - All Potions & Food Supported + Combo Eating

    Setup customized gear & inventory loadouts to be used when killing crabs. All food & potions supported.

    When Karambawans are detected within the inventory, it will use them to combo-eat for max efficiency

     

    - Automated Muling

    When used with CloakdMule any profits made can be offloaded onto an external mule account at a set interval or upon hitting a gold goal

    - Gold & Item Retrieval

    - Gold & Item Offload

    - Customizable from GUI

     

    - GE Restocking

    Automatically restock any needed supplies such as food or potions. Optionally will also sell any gained loot

    - Realtime Price Updates

    - Customizable purchasing options set in GUI

    - Multiple Retries

     

    - Real Player Detection & Hopping

    Intelligently hop from REAL players, not just anyone

     

    MultiBrain Technology

    Cloakd Scripts utilize its unique Multi-Brain technology to provide the most fluid and efficient actions

    - Agression Reset

    - Roaming Crabs

    - Spot Crashers

     

    - DreamBot 3 Ready

    This script has been built from the ground up along side the beta to support all of DreamBot 3's new capabilities. This includes Antipattern unqiue to DreamBot 3 along with Resizeable support and much more!

     

    - Turing Complete

    By utilizing logic validation and MultiBrain technology, the script will never stop or idle

     

    Antiban/AntiPattern

    Script emulates human like breaks, idles and reaction times


    Randomized positioning

    Randomized pathing

    Human Like Idling & Afk

    Randomized collection & banking

    Zoom/Camera Support

    Resizable Mode

    Real-Time Pattern Heuristics

    Advanced Fatigue System modelled from Human data - Over 30 datapoints of variation

     

    Requirements

    Required: Varrock Teleports (For Restocking)

    Reccomended: Fremenik Trials for Waterbirth Island

     

     

    Spoiler

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    Script Trials

    Auto Trials Available on the SDN!

    https://sdn.dreambot.org/scripts?author=219663

     

    Bug Reports

    Provide as much info on the bug as possible

    Provide a print screen of the client + the debug console

    Edited by TheCloakdOne
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    32 minutes ago, psycho1989 said:

    image.thumb.png.da2c2830d79bc8bd48df73aa2fbbf2d2.pngimage.thumb.png.da2c2830d79bc8bd48df73aa2fbbf2d2.png

     

    Update::

    I closed and reopened the client, refreshed my inventory so that it showed the correct inventory, I did not catch that it did not auto recognize the inventory as it showed that I had darts showing in the inventory even tho I did not have them in inventory. That seems to fix the crashing atm, will update if agro does not reset.

    Script is also preferring 3 crab spots over5 4 crab spots even when they are open and not being used. Did witness the world hop feature upon last launch and it did work well.

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    4 hours ago, psycho1989 said:

     

    Update::

    I closed and reopened the client, refreshed my inventory so that it showed the correct inventory, I did not catch that it did not auto recognize the inventory as it showed that I had darts showing in the inventory even tho I did not have them in inventory. That seems to fix the crashing atm, will update if agro does not reset.

    Script is also preferring 3 crab spots over5 4 crab spots even when they are open and not being used. Did witness the world hop feature upon last launch and it did work well.

    Hey if you are having issues please join the discord and someone will help you get setup. Please in future put all notes in a single post rather than spamming multiple times

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    13 minutes ago, TheCloakdOne said:

    Hey if you are having issues please join the discord and someone will help you get setup. Please in future put all notes in a single post rather than spamming multiple times

    my apologies, didn't mean to spam the post. This forum is still new to me, and I don't know how to use discord. I tried to send it to you in a message first but it would not let me attach the photos.

    I have got it figured out for the most part. If i do not refresh the combat inventory on each launch of the script then the script will crash and try to run to the GE and purchase the item that it was missing.  I had paused the script, opened caskets it had picked up to clear space and upon restarting the script crashed and tried to leave the island.

     

    I also cannot figure out how to delete posts, only edit them.

    Edited by psycho1989
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    • TheCloakdOne changed the title to [DB3] Cloakd Sand Crabs [ALL LOCATIONS] [ITEM UPGRADES] [RESTOCKING] [MULING] [RANGE SUPPORT] [MULTI-BRAIN]

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