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    Aeglen

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    On 11/18/2021 at 4:22 PM, PonyFeeder said:

    Hi Aeglen, wondering if you're still working to update this script? Would love to add it as part of my account building process

    Indeed I do keep it up to date, but there hasn't been an issue in a while

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    Holy crap Aeglen, this is something else... I purchased this about 24 hours ago. I am IN LOVE!

     

    If I ever write something half as intricate as this, I would feel incredibly accomplished. I hope through your humility, you can let yourself appreciate such a wonderful project sometimes. Truly skilled people often seem to underappreciate their work, this is grade A stuff!

     

    The custom mouse algorithm is ON POINT, I absolutely love it, and I dream of a day I have achieved the development of mouse movement like this; extremely high quality, realistic as hell, and truly unique.

     

    As for the functionality of the tasks and processes, I have seen VERY MINIMAL concerns, if any at all.  The randomization of the tasks is truly unique as well, and does not seem to produce anywhere close to the same results, even within minutes of starting two identical accounts side-by-side, they are on their own adventure, simulating the highly-distractable, and easily-bored, gameplay as I would produce. I can't sit there and kill cows for two hours, that's not nearly as likely as the behavior this script produces. Very cool, absolutely awe-some!

     

    For ~$35 I can run two instances with lifetime access, and I think that's very reasonable for the vast array of features and capabilities. I see in the post previous to this review, you continue to support and update as needed. That is fantastic, and I hope you will see much more success with this script for years to come!

     

    Thank you so much, and WELL FREEKIN DONE!

     

    Marshall <3

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    • 3 weeks later...
    • 1 month later...

    I was aware of the high ban rate so I gave this a cautious trial.

    I used a level 3 account I created 10+ years ago (Old username login), no offences, cleared cache, I turned off long tasks and botted for (I believe) 4 hours perhaps, it was banned about 6 hours later.

    I don't really use dreambot much as I'm using a different client which seems to have less bans, in terms of feedback I'd say this;

    1. When it upgrades from Steel to Black armour, it buys the Black full helm but insists of banking it and putting the steel helm on.

    2. The built in dreambot walker is a giveaway, it uses paths normal players wouldn't use to get around (I understand this isn't your issue)

    3. It will killing level 2 seagulls and chickens at too high of a level

    4. It would be beneficial if there was an option for a maximum amount of time per skill, combat has lower ban rates than say woodcutting, mining and perhaps fishing, I would have liked to have seen an 10 minute max time on high risk skills and a little longer perhaps 20-40 minutes on combat.

    Ultimately you have designed something amazing but I think you have chosen the wrong client to build it on...I know I'm going to get a lot of stick for this but I farm a lot of accounts, ban rates on this client aren't the best.

    Edited by blood1000
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    On 1/16/2022 at 9:52 AM, blood1000 said:

    I was aware of the high ban rate so I gave this a cautious trial.

    I used a level 3 account I created 10+ years ago (Old username login), no offences, cleared cache, I turned off long tasks and botted for (I believe) 4 hours perhaps, it was banned about 6 hours later.

    I don't really use dreambot much as I'm using a different client which seems to have less bans, in terms of feedback I'd say this;

    1. When it upgrades from Steel to Black armour, it buys the Black full helm but insists of banking it and putting the steel helm on.

    2. The built in dreambot walker is a giveaway, it uses paths normal players wouldn't use to get around (I understand this isn't your issue)

    3. It will killing level 2 seagulls and chickens at too high of a level

    4. It would be beneficial if there was an option for a maximum amount of time per skill, combat has lower ban rates than say woodcutting, mining and perhaps fishing, I would have liked to have seen an 10 minute max time on high risk skills and a little longer perhaps 20-40 minutes on combat.

    Ultimately you have designed something amazing but I think you have chosen the wrong client to build it on...I know I'm going to get a lot of stick for this but I farm a lot of accounts, ban rates on this client aren't the best.

    Thanks for your feedback, sad timing because I've just put out a post-primes anti-ban update/refresh. Presumably you have a reliable way of doing Tutorial Island (sometimes it's that). 

    1) There's some derpiness that has a small chance of happening

    3) This also has a small chance of happening

    4) You can adjust this with the skill weights, albeit not exactly maximum time.

    Thanks again

     

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    Master AIO F2P has been updated and is now live on the SDN!

    It's currently at v1.14 and is available in the client!

    Changes:
    • antiban update/refresh for end of primes
    Thanks!
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    • 3 weeks later...

    Im pretty new to RS so i had start from scratch + getting in touch with the game itself (never played). I started small and purchased this script for 5 instances and used 5 Proxys and yes of course i got a few bans. But only like 6 were banned from 16 and the remaining 10 are going to hit the 500 total lvl maybe tommorow. Im pretty impressed so far. Ty mate

     

    edit: 3-4 hours playtime/day looks fine to me. Or is there a safe option to increase it?

    Edited by paro9295
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    17 hours ago, paro9295 said:

    Im pretty new to RS so i had start from scratch + getting in touch with the game itself (never played). I started small and purchased this script for 5 instances and used 5 Proxys and yes of course i got a few bans. But only like 6 were banned from 16 and the remaining 10 are going to hit the 500 total lvl maybe tommorow. Im pretty impressed so far. Ty mate

     

    edit: 3-4 hours playtime/day looks fine to me. Or is there a safe option to increase it?

    Could be, it's hard to tell because everyone has different setups with different banrates. You could experiment with it.

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    • 1 month later...

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