Abaddon 2 Share Posted April 1, 2021 (edited) Just another little snag on this - when cooking in Falador, it often gets stuck when the door closes. Edited April 1, 2021 by Abaddon Link to comment Share on other sites More sharing options...
illumini 1 Share Posted April 2, 2021 (edited) Training magic is broken, its trying to spend all money on runes while having 50,000+ of each rune and if I look in the console the scripts thinks it doesn't have any runes available. Also throws errors: 20:03:35: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: java.lang.ArrayIndexOutOfBoundsException: -1 at org.dreambot.api.methods.grandexchange.GrandExchange.slotContainsItem(GrandExchange.java) at org.dreambot.api.methods.grandexchange.GrandExchange.openBuyScreen(GrandExchange.java) at ag.a(Unknown Source) at Y.a(Unknown Source) at Y.f(Unknown Source) at Y.execute(Unknown Source) at org.dreambot.api.script.impl.TaskScript.onLoop(TaskScript.java) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.lang.Thread.run(Unknown Source) Edited April 2, 2021 by illumini Aeglen 1 Link to comment Share on other sites More sharing options...
Aeglen 294 Author Share Posted April 3, 2021 7 hours ago, illumini said: Training magic is broken, its trying to spend all money on runes while having 50,000+ of each rune and if I look in the console the scripts thinks it doesn't have any runes available. Also throws errors: 20:03:35: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: java.lang.ArrayIndexOutOfBoundsException: -1 at org.dreambot.api.methods.grandexchange.GrandExchange.slotContainsItem(GrandExchange.java) at org.dreambot.api.methods.grandexchange.GrandExchange.openBuyScreen(GrandExchange.java) at ag.a(Unknown Source) at Y.a(Unknown Source) at Y.f(Unknown Source) at Y.execute(Unknown Source) at org.dreambot.api.script.impl.TaskScript.onLoop(TaskScript.java) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.lang.Thread.run(Unknown Source) Hi, thanks for reporting these issues. I've already fixed the first one for the next release, since the Exchange stuff has just been rewritten. I will investigate the second one. illumini 1 Link to comment Share on other sites More sharing options...
illumini 1 Share Posted April 3, 2021 11 hours ago, Aeglen said: Hi, thanks for reporting these issues. I've already fixed the first one for the next release, since the Exchange stuff has just been rewritten. I will investigate the second one. Thanks for the quick reply, maybe this is a lead: If I start the script and forcefully put all runes in the bank it will take out the runes but then it can't detect them anymore in the inventory for some reason. Link to comment Share on other sites More sharing options...
Aeglen 294 Author Share Posted April 3, 2021 1 hour ago, illumini said: Thanks for the quick reply, maybe this is a lead: If I start the script and forcefully put all runes in the bank it will take out the runes but then it can't detect them anymore in the inventory for some reason. There is going to be some weirdness when the script first starts, before it memorises its bank. This might lead to it buying more runes the first time around, it's a bit strange but not an issue. The problem (which is fixed for next update, coming tuesday) is trying to spend a stupid amount of money on the runes because they are a special "grouped" item and by mistake the buy quantity was being calculated against total money rather than task length for grouped items. illumini 1 Link to comment Share on other sites More sharing options...
krackkid 0 Share Posted April 4, 2021 giving it a go. looks promising from what ive been reading Link to comment Share on other sites More sharing options...
krackkid 0 Share Posted April 5, 2021 8 hours ago, krackkid said: giving it a go. looks promising from what ive been reading ran 2 account with it, both banned within hours of starting. checked my vps with the link on main page and it was clean. could just be shit luck, but idk Link to comment Share on other sites More sharing options...
Aeglen 294 Author Share Posted April 5, 2021 (edited) 57 minutes ago, krackkid said: ran 2 account with it, both banned within hours of starting. checked my vps with the link on main page and it was clean. could just be shit luck, but idk RIP, some users last hours, others days or weeks. Hard to say why. See the FAQ at the top of the thread to more info, particularly the bit about not botting tutorial island - all of those get ya banned pretty much. Edited April 5, 2021 by Aeglen Link to comment Share on other sites More sharing options...
krackkid 0 Share Posted April 5, 2021 20 hours ago, Aeglen said: RIP, some users last hours, others days or weeks. Hard to say why. See the FAQ at the top of the thread to more info, particularly the bit about not botting tutorial island - all of those get ya banned pretty much. that might be it. also noticed the wc part is very botty. it ignores trees that are closer and always seems to follow a set path for trees. does it in edgeville and varrock for sure. cuts s group, and instead of going to ones that respawn close by, it goes further away. is it intentional? Link to comment Share on other sites More sharing options...
Aeglen 294 Author Share Posted April 5, 2021 1 hour ago, krackkid said: that might be it. also noticed the wc part is very botty. it ignores trees that are closer and always seems to follow a set path for trees. does it in edgeville and varrock for sure. cuts s group, and instead of going to ones that respawn close by, it goes further away. is it intentional? There is no inherent path, the path probably forms "naturally" because the start locations are the same. Might be worth for me to investigate ty. Sometimes it goes for further trees but this shouldn't happen too often hopefully, depends on randomly generated stuff. Link to comment Share on other sites More sharing options...
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