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    Aeglen

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    Dude thank you so much for this script. I've been running/watching it for 4 days and it works nearly perfectly. I've dabbled with scripts for over 10 years and this is hands down one of the best ones I've used.

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    9:08:46 AM: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.NullPointerException
        at l.execute(Unknown Source)
        at org.dreambot.api.script.impl.TaskScript.onLoop(TaskScript.java)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java)
        at java.lang.Thread.run(Unknown Source)
    I get this after running quests for 20 mins

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    28 minutes ago, TK_KoolAid said:

    9:08:46 AM: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.NullPointerException
        at l.execute(Unknown Source)
        at org.dreambot.api.script.impl.TaskScript.onLoop(TaskScript.java)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java)
        at java.lang.Thread.run(Unknown Source)
    I get this after running quests for 20 mins

    Sorry, the latest update has produced a really annoying bug which will be fixed specially today (or at latest tomorrow) but I requested another recompile today

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    1 hour ago, Aeglen said:

    Sorry, the latest update has produced a really annoying bug which will be fixed specially today (or at latest tomorrow) but I requested another recompile today

    This update is now live.

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    Could you implement the way it spends GP on the GE? mine took whole cash stack to buy allot of supplies for a typical 30 minute skilling. afterwards when cashpile is depleted because of this it will resell the leftover supplies for a loss 

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    The smithing mechanics appear to be broken. It banks the bars at the GE, walks to the desert, withdraws the ores, walks to edgeville, smiths the bars, walks back to the GE to deposit the bars and repeats. its a TON of walking around. Not very human like.

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    1 hour ago, Player IRL said:

    Could you implement the way it spends GP on the GE? mine took whole cash stack to buy allot of supplies for a typical 30 minute skilling. afterwards when cashpile is depleted because of this it will resell the leftover supplies for a loss 

    This normally shouldn't happen - the number of supplies is timed for the skill, and most of the time it doesn't resell in this way. If you are more specific I could investigate.

    1 hour ago, MikeJones13 said:

    The smithing mechanics appear to be broken. It banks the bars at the GE, walks to the desert, withdraws the ores, walks to edgeville, smiths the bars, walks back to the GE to deposit the bars and repeats. its a TON of walking around. Not very human like.

    Presumably we discussed this in discord, it seems better-than-average from a humanlike prespective (because it's doing something unusual) but not ideal for efficiency ofc.

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    I've noticed twice today banking at Varrock West bank seems broken. Possibly GE too.

    Varrock West bank (two separate characters so far):
    Player runs back and forth near the deposit box - task was most recently banking Iron Ore at Varrock W

    GE:
    Only had this once, and I did do manual intervention just before it started. The player was running from the south side of the  GE grey floor tiles to the south gate near Varrock W bank and back.

    EDIT:
    Also noticed that with the combat, I have a rune Scimitar in the bank, but the script will start attacking guards with the pick it was using for mining in the previous tasks.

    GE Banking is also definitely an issue, see the attached screenshot
     

    GEBank.png

    Edited by Abaddon
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