sl1nky 2 Share Posted December 8, 2020 I would like to disable the camera movement when i call Walking.walk(). Is this possible? For example; it rotates the camera to the same position, every time it attempts to interact with a ladder. This creates a pattern, walking to and from a bank. Link to comment Share on other sites More sharing options...
Roma 2221 Share Posted December 9, 2020 You will have to slightly modify walking and as for the interactions you will have to do something like this: Entity e = getSomeEntity(); if (e != null) { EntityDestination ed = new EntityDestination(e); if (new InteractionEvent(ed).interact("action", InteractionSetting.EMPTY_SETTING)) { ... } } Link to comment Share on other sites More sharing options...
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