Smokeyjay 1 Share Posted October 24, 2020 Is there a way to prevent the script from right clicking to interact with a object. For example, my current script will right click the ore and click mine. In stead of just left-clicking on the ore. I feel that this doesn't seem human-like and may be detectable. Link to comment Share on other sites More sharing options...
Hmm 31 Share Posted October 24, 2020 Hi, Use interactForceLeft() to force left clicks on game objects. Hope this helps. Link to comment Share on other sites More sharing options...
Smokeyjay 1 Author Share Posted October 24, 2020 19 minutes ago, NEWPROG said: Hi, Use interactForceLeft() to force left clicks on game objects. Hope this helps. This did help! One more thing, what about forcing the script to click on the tiles rather than map while walking. Some situations a human wouldn't be clicking on the map. Thanks. Link to comment Share on other sites More sharing options...
Hmm 31 Share Posted October 25, 2020 Hi, I've never really used it but you should try Walking.walkOnScreen(). Hope this helps. Link to comment Share on other sites More sharing options...
Pseudo 179 Share Posted October 25, 2020 Walking.walkExact will force it to click the tile in question on the viewport iirc. And I'm pretty sure if you call interact() without passing a string it'll just force a left click. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.