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  • Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added


    holic

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    Hey mate just tried to run this script everything looks awesome.

    I'm sitting at gargoyles I set up everything and it just fails to start attacking anything. 

    Am I missing something?

     

    *says "The script threw an error, contact the script writer." at the bottom of the client

    Edited by Rafbo
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    1 hour ago, Rafbo said:

    Hey mate just tried to run this script everything looks awesome.

    I'm sitting at gargoyles I set up everything and it just fails to start attacking anything. 

    Am I missing something?

     

    *says "The script threw an error, contact the script writer." at the bottom of the client

    Lol well, what's the error my man? Can you copy and paste it here, please. I can't do anything with information. Also what settings are you using?

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    1 hour ago, holic said:

    Lol well, what's the error my man? Can you copy and paste it here, please. I can't do anything with information. Also what settings are you using?

    6:41:14 pm: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.ArrayIndexOutOfBoundsException: Index 6357 out of bounds for length 5958
        at org.dreambot.aP.a(aP.java)
        at org.dreambot.aP.b(aP.java)
        at org.dreambot.api.methods.settings.PlayerSettings.getBitValue(PlayerSettings.java)
        at org.dreambot.api.ClientSettings.isZoomingEnabled(ClientSettings.java)
        at org.dreambot.api.input.event.impl.InteractionEvent.interact(InteractionEvent.java)
        at org.dreambot.api.input.event.impl.InteractionEvent.interact(InteractionEvent.java)
        at org.dreambot.api.wrappers.interactive.interact.Interactable.a(Interactable.java)
        at org.dreambot.api.wrappers.interactive.interact.Interactable.interact(Interactable.java)
        at M.execute(M.java:100)
        at org.dreambot.api.script.impl.TaskScript.onLoop(TaskScript.java)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java)
        at java.base/java.lang.Thread.run(Thread.java:835)
     

    sorry not sure if thats what you wanted, new to all this.

    i'm fighting gargoyles, loot selected, melee equipment selected - captured, no banking. Then I hit start and it doesn't attack just hovers over the target.

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    No problem, would it be possible to add something to the looting part like loot after kill? it sometimes has issues when ranging with picking up the arrows, burying bones and then looting the kill. Sometimes it chooses to instead just continue on killing and leave the loot to despawn.

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