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  • DreamBot 3: Now Live!


    Pandemic

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    1 hour ago, LordJashin32 said:

    @Pandemic

    Why does this work:

    
            this.addWindowListener(new WindowAdapter(){
                public void windowClosing(WindowEvent e){
                    //ctx.stop();
                    ctx.setState(ScriptManager$State.STOP);
                }
            });

    But this doesn't?

    
            this.addWindowListener(new WindowAdapter(){
                public void windowClosing(WindowEvent e){
                    ctx.stop();
                    //ctx.setState(ScriptManager$State.STOP);
                }
            });

    Script still running even after GUI close. Weird. Well anyway. Cheers. Love the new client looks way more than old one. its fashionable.

    I'm calling Instance.getInstance().getScriptManager().stop(). Idk about those you asked about.

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    1 hour ago, Hashtag said:

    I'm calling Instance.getInstance().getScriptManager().stop(). Idk about those you asked about.

    If I do that it just freezes my client. On mac btw.

    EDIT: using swing components if that makes any difference.

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    Walking.walk(entity) sometimes does nothing, if the tile that the game deems "walkable" is not actually reachable, it will just stand there doing nothing.  Is this intended behavior? 

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    3 hours ago, goldfan19 said:

    Walking.walk(entity) sometimes does nothing, if the tile that the game deems "walkable" is not actually reachable, it will just stand there doing nothing.  Is this intended behavior? 

    That's pretty much intended, if it can't walk somewhere it won't walk just to get close :( You could make it just click the tile on the minimap though.

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