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  • Cloakd Quester [DB3] [10HP Support] [Multi-Brain] [In Progress Quest Support] [Progressive/Random Mode] [Death Retry]


    TheCloakdOne

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    sorry, im a little new to this and i didn't get the logs but maybe it was something i did that caused the problems in the initial setup.

    i was running it on a trial version, so i cant run it again to try see if it does it again :(

    sorry dude

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    • 2 weeks later...

    I've got the chance to run this on a lot of accounts and here are the current problems:

     

    The rose garden juliet, meeting her the first time getting stuck. (frequent)

    If the doors close during the romeo and juliet scene, the bot tries to use the stairs even though it can't reach the stair case (rarer)

    In the knights sword, gets stuck after going back up the ladder near end of quest can't navigate to the NPC you need to talk to. (100% of the time)

    X marks the spot doesn't  seem to support f2p, since it tries to use a boat that f2p players can't use.

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    • 2 weeks later...

    hello, can I get a 12 hour trial please? would love to try this script as I wanna try it before purchasing, thanks in advance!

    Edited by droola_9
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    • 4 weeks later...
    • 3 weeks later...

    when first starting a quest, it always gets stuck at "get loot on death" even thought I didn't die.

    The bot talks to death and constantly mentions "how does that work"

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    • 2 weeks later...
    On 7/3/2021 at 10:23 PM, alsig said:

    when first starting a quest, it always gets stuck at "get loot on death" even thought I didn't die.

    The bot talks to death and constantly mentions "how does that work"

    Hey does the bot have anything stored on its tombstone? this is a varbit triggered whne there is loot left to be claimed

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    13 hours ago, TheCloakdOne said:

    Hey does the bot have anything stored on its tombstone? this is a varbit triggered whne there is loot left to be claimed

    There was no loot to be claimed. Hadn't even know that mechanic existed until the bot went to Death.

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