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  • getWalking not random?


    Kurdt

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    I've noticed when walking from my specified area to the bank the same tiles are always being clicked within the path. Is there a way to randomise this?

    if (!Area.contains(getLocalPlayer())) {
          getWalking().walk(Area.getRandomTile());
            sleepUntil(() -> Area.contains(getLocalPlayer()), Calculations.random(, ;
    

    This is what I currently use in my scripts.

    Thanks

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    6 hours ago, Kurdt said:

    I've noticed when walking from my specified area to the bank the same tiles are always being clicked within the path. Is there a way to randomise this?

    
    if (!Area.contains(getLocalPlayer())) {
          getWalking().walk(Area.getRandomTile());
            sleepUntil(() -> Area.contains(getLocalPlayer()), Calculations.random(, ;
    

    This is what I currently use in my scripts.

    Thanks

     

    I would use something like this:

    if (!Area.contains(getLocalPlayer())) {
    	if (getWalking().shouldWalk(Calculations.random(2, 8))) {
            	getWalking().walk(Area.getRandomTile());
        }
    }

     

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