Nuclear Nezz 2055 Share Posted January 24, 2019 Hello everyone! Sorry for the delay on these fixes, when I didn't have a text saying it was a rev update I went back to sleep Prayers have been fixed, world hopping should be fixed. In other news, I have my desk now. I'm gonna start working on getting that schedule I promised you guys soon here. If there's anything you'd like seen changed in the client, or added, or removed, let me know and I can add it on to my list of shit I need to do. I hope everyone had a good Christmas and new years. I'm ready to slay some RS now. Thanks, The Dream Team Link to comment Share on other sites More sharing options...
mustibabz 2 Share Posted January 24, 2019 <3333 ur the best Thank you Link to comment Share on other sites More sharing options...
Hoodz 161 Share Posted January 24, 2019 i sent you a discord message with the fixes nerd. next time ill message you little girl Link to comment Share on other sites More sharing options...
miquel011 5 Share Posted January 24, 2019 an easy disable/enable client render button. Thats it. Link to comment Share on other sites More sharing options...
Akris 10 Share Posted January 25, 2019 Thanks for the fix. As for the features - I would like Dreambot to use less CPU and RAM. So just overall optimization of the client's code would be nice, if it's possible, of course. I don't know how optimized it is right now, maybe it's already perfect or something Link to comment Share on other sites More sharing options...
Hoodz 161 Share Posted January 26, 2019 2 hours ago, Akris said: Thanks for the fix. As for the features - I would like Dreambot to use less CPU and RAM. So just overall optimization of the client's code would be nice, if it's possible, of course. I don't know how optimized it is right now, maybe it's already perfect or something You can't "just optimize" easily. You probably won't see any improvements until db3. Link to comment Share on other sites More sharing options...
Akris 10 Share Posted January 26, 2019 I see. Will DB3 be released anytime soon then? Link to comment Share on other sites More sharing options...
alotoffluffy 3 Share Posted January 27, 2019 Would love to be able to write my own mouse movement algorithms; would be grateful if you could allow us to set the mouse class to use our own implementations of MouseAlgorithm. Link to comment Share on other sites More sharing options...
ozeki6 32 Share Posted January 27, 2019 4 hours ago, alotoffluffy said: Would love to be able to write my own mouse movement algorithms; would be grateful if you could allow us to set the mouse class to use our own implementations of MouseAlgorithm. I think that you can override the method that calculates the path of the mouse. Link to comment Share on other sites More sharing options...
Nuclear Nezz 2055 Author Share Posted January 28, 2019 14 hours ago, alotoffluffy said: Would love to be able to write my own mouse movement algorithms; would be grateful if you could allow us to set the mouse class to use our own implementations of MouseAlgorithm. Having a "plug-n-play" for the mouse class is something that we have planned for db3. I don't believe it's possible with the current mouse, without using reflection to override classes forcefully, which wouldn't be allowed on the sdn. Link to comment Share on other sites More sharing options...
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