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  • Dev blog #10


    Chris

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    Hey everyone,

    Just a quick update about things we're working on and planning to work on.

     

    Walking:

    • Adding more nodes
    • Creating an automatic way to create nodes from loaded regions
    • ^ automatic node spacing dependent on complexity of region
    • Need to add more boats, teleports, etc.

    Updater:

    • Final stretch
    • All hooks stable except for ones contained in mainly 4 classes.

    Interactions:

    • Great improvement over the past 2 weeks
    • Focusing on bug fixes this week

    SDN:

    • Admin panel being completed
    • Client watch being completed

    Stay tuned for more updates!

    @Chris

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    What do you mean.

     

    Automatic node creation using our local pathfinder and a bit of math to determine node spacing of complex areas

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