TheAppFoundry 11 Share Posted August 13, 2017 I'm developing a GDK script that uses a glory for teleporting. It will open up the equipment tab and then, item.interact("Edgeville"); So it will right click the amulet and click on Edgeville.This works.. MOST of the time. After a few hours it will accidentally (misclick) teleport to Karamja. This is one of my last bugs and I don't think it's even a bug of mine. getEquipment().open(); sleepUntil(() -> getEquipment().open(), randNumber.nextInt(7500) + 5000); getEquipment().getItemInSlot((EquipmentSlot.AMULET).getSlot()).interact("Edgeville"); Link to comment Share on other sites More sharing options...
TheMcPker 74 Share Posted August 13, 2017 even tho its not a very good solution you can have a area in karamja and if you are in that area you try teleport again to edgevile or use the getMouse and manually click the amulet+teleport Link to comment Share on other sites More sharing options...
LogicSoup 92 Share Posted August 14, 2017 just use this dude????? public boolean interact(EquipmentSlot slot, java.lang.String action) Interacts with the slot specified with the action specified Parameters: slot - action - Returns:] https://dreambot.org/javadocs/org/dreambot/api/methods/container/impl/equipment/Equipment.html Link to comment Share on other sites More sharing options...
Rubick 30 Share Posted August 14, 2017 just use this dude????? public boolean interact(EquipmentSlot slot, java.lang.String action) Interacts with the slot specified with the action specified Parameters: slot - action - Returns:] https://dreambot.org/javadocs/org/dreambot/api/methods/container/impl/equipment/Equipment.html He is. And it's mis-clicking rarely. I have a similar problem with using equipped jewelry actions. I just do what TheMcPker said with the areas. Your own little fail safe. Link to comment Share on other sites More sharing options...
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