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  • GGCutter - [Progressive][Equipment system][WorldHop]Up to [45K/H]


    GGWP

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    [ERROR]15:23:00: Exception has occurred while running! Please report error to developer if problem persists: java.lang.NullPointerException at main.GGCutter.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java:256) at java.lang.Thread.run(Unknown Source)

    Getting this message while chopping. Seems to be working okay, but it gets stuck and logs out after a little bit where before it could run for hours on end. 

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    This occurs during "Time to CHOP!"

    • [ERROR]19:19:37: Exception has occurred while running! Please report error to developer if problem persists: java.lang.NullPointerException at org.dreambot.core.5.1.0.2.0(2.java:421) at org.dreambot.api.wrappers.interactive.GameObject.getModel(GameObject.java:298) at org.dreambot.api.wrappers.interactive.GameObject.exists(GameObject.java:358) at org.dreambot.api.methods.interactive.Interactables.lambda$all$0(Interactables.java:61) at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source) at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source) at java.util.stream.AbstractPipeline.copyInto(Unknown Source) at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source) at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source) at java.util.stream.AbstractPipeline.evaluate(Unknown Source) at java.util.stream.ReferencePipeline.collect(Unknown Source) at org.dreambot.api.methods.interactive.Interactables.all(Interactables.java:61) at org.dreambot.api.methods.interactive.Interactables.closest(Interactables.java:107) at main.GGCutter.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java:256) at java.lang.Thread.run(Unknown Source)
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    On 1/11/2019 at 9:30 PM, Jyanarella said:

    [ERROR]15:23:00: Exception has occurred while running! Please report error to developer if problem persists: java.lang.NullPointerException at main.GGCutter.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java:256) at java.lang.Thread.run(Unknown Source)

    Getting this message while chopping. Seems to be working okay, but it gets stuck and logs out after a little bit where before it could run for hours on end. 

    Found the issue, should be resolved.

    On 1/7/2019 at 4:49 AM, Chichoo said:

    Also whenever selecting P2P -> Magic it'll say it's cutting down Trees, and it will cut down Trees.

    My bad, was a typo somewhere. Should work after it gets updated

    2 hours ago, aywhodisbot said:

    This occurs during "Time to CHOP!"

    • [ERROR]19:19:37: Exception has occurred while running! Please report error to developer if problem persists: java.lang.NullPointerException at org.dreambot.core.5.1.0.2.0(2.java:421) at org.dreambot.api.wrappers.interactive.GameObject.getModel(GameObject.java:298) at org.dreambot.api.wrappers.interactive.GameObject.exists(GameObject.java:358) at org.dreambot.api.methods.interactive.Interactables.lambda$all$0(Interactables.java:61) at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source) at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source) at java.util.stream.AbstractPipeline.copyInto(Unknown Source) at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source) at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source) at java.util.stream.AbstractPipeline.evaluate(Unknown Source) at java.util.stream.ReferencePipeline.collect(Unknown Source) at org.dreambot.api.methods.interactive.Interactables.all(Interactables.java:61) at org.dreambot.api.methods.interactive.Interactables.closest(Interactables.java:107) at main.GGCutter.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java:256) at java.lang.Thread.run(Unknown Source)

    Select Fresh start in options and restart client, resolved it for me, seems a cache issue.

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    9 hours ago, Ajax793 said:

    Hey there,

    when doing f2p yews at corsair it runs up to the 4 maples, then just sits. Any ideas? ty for the s brother.

     

    Oh shit, I didn't even know Corsair Cove had yews, ill add it in shortly together with the maples and try to figure why it behaves like that

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    This same issue happens to me, when i try to fish on the dock or cut yew trees in corsair cove in f2p, my player runs to the agility shortcut north east of the yew trees and just stands there. Please resolve this so the character runs south then east to the bank by the dock. This is VITAL that you support banking in corsair cove because youre less likely to get caught and banned there.

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    I've been using this bot a lot the past few days and wanted to thank you and also wanted to suggest 1 addition. I have run into a situation 3 or 4 times now where I will die while it's afk farming and when you don't have an axe equip it seems to go to the bank and endlessly attempt to deposit (usually at Lumbridge due to spawn). I think a feature that pulls an axe from your inventory when it realizes you don't have one equipt would be really helpful. It seems to know you don't have one already as it walks to the bank. Now I haven't played with that so I'm not sure if it's already a feature and it's just a bug but either way lol. Again thank you for all the time put into it :)

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    8 hours ago, kawaiigoth21 said:

    I've been using this bot a lot the past few days and wanted to thank you and also wanted to suggest 1 addition. I have run into a situation 3 or 4 times now where I will die while it's afk farming and when you don't have an axe equip it seems to go to the bank and endlessly attempt to deposit (usually at Lumbridge due to spawn). I think a feature that pulls an axe from your inventory when it realizes you don't have one equipt would be really helpful. It seems to know you don't have one already as it walks to the bank. Now I haven't played with that so I'm not sure if it's already a feature and it's just a bug but either way lol. Again thank you for all the time put into it :)

    Regarding my last post, I am pretty sure */image* is where I am dying to muggers. I have had to "save" my bot a few times when I've caught it and have to restart the script for it to choose a different location(or it will just run back to the same area with the mugger).

    Again thank you for all the time you've put into the script, besides these tiny things I have 0 complaints.

    69cd0625892eb046643e9e5f0bb0886d.png

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