Rubick 30 Author Share Posted July 24, 2017 The web is a collection of nodes which are linked and are used to traverse around. Most dungeons dont have their z co ord changed. Most of the time the Y value goes to something extreme such as >9000 Can you go more in depth about the web nodes? Is it like a path tool? ahh no that's not how it works, so anything you see "underground" is actually on Z level 0 it's just misplaced like so go to the area you want to map and get the tiles then move to it on explv's map. Oh wow! Okay I see now. Thanks man, this solves my problem. Link to comment Share on other sites More sharing options...
death dead 1 Share Posted November 10, 2017 ahh no that's not how it works, so anything you see "underground" is actually on Z level 0 it's just misplaced like so go to the area you want to map and get the tiles then move to it on explv's map. Link to comment Share on other sites More sharing options...
Xephy 237 Share Posted November 12, 2017 I would just walk onto the tiles in client, but I need 4 tiles that are out of bounds around a weird shaped area so I can include the whole area. Create a poly area and replace the Position object with Tiles. The Area class supports a collection of tiles so you can literally pass in all of the outer tiles to create non-rectangular areas. The poly area tool on there works the same way. You simply just draw around the area you want. Link to comment Share on other sites More sharing options...
Rubick 30 Author Share Posted November 13, 2017 Create a poly area and replace the Position object with Tiles. The Area class supports a collection of tiles so you can literally pass in all of the outer tiles to create non-rectangular areas. The poly area tool on there works the same way. You simply just draw around the area you want. Hehe that was a few months old. But this is the exact thing I learned so thank you! Link to comment Share on other sites More sharing options...
Xephy 237 Share Posted November 13, 2017 Hehe that was a few months old. But this is the exact thing I learned so thank you! My bad, somebody gravedug the post and I didn't check the dates Link to comment Share on other sites More sharing options...
Rubick 30 Author Share Posted November 13, 2017 My bad, somebody gravedug the post and I didn't check the dates All good homie! It was just cool to notice how much i've learned over just a few months. Link to comment Share on other sites More sharing options...
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