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  • Area maker map question!


    Rubick

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    The web is a collection of nodes which are linked and are used to traverse around.

     

     

    Most dungeons dont have their z co ord changed. Most of the time the Y value goes to something extreme such as >9000

     

    Can you go more in depth about the web nodes? Is it like a path tool?

     

    ahh no that's not how it works, so anything you see "underground" is actually on Z level 0 it's just misplaced like so

     

     

     

    go to the area you want to map and get the tiles then move to it on explv's map.

     

    Oh wow! Okay I see now. Thanks man, this solves my problem. :)

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    • 3 months later...

    ahh no that's not how it works, so anything you see "underground" is actually on Z level 0 it's just misplaced like so

     

    efe75c782f.jpg

     

     

     

    go to the area you want to map and get the tiles then move to it on explv's map.

     

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    I would just walk onto the tiles in client, but I need 4 tiles that are out of bounds around a weird shaped area so I can include the whole area. 

     

     

    Create a poly area and replace the Position object with Tiles. The Area class supports a collection of tiles so you can literally pass in all of the outer tiles to create non-rectangular areas. The poly area tool on there works the same way. You simply just draw around the area you want.

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    Create a poly area and replace the Position object with Tiles. The Area class supports a collection of tiles so you can literally pass in all of the outer tiles to create non-rectangular areas. The poly area tool on there works the same way. You simply just draw around the area you want.

     

    Hehe that was a few months old. But this is the exact thing I learned so thank you!  :D

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    Hehe that was a few months old. But this is the exact thing I learned so thank you!  :D

     

    My bad, somebody gravedug the post and I didn't check the dates ;)

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    My bad, somebody gravedug the post and I didn't check the dates ;)

     

    All good homie! It was just cool to notice how much i've learned over just a few months.

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