Nex 2542 Share Posted June 18, 2017 Im gonna try to explain it as best as i can feel free to comment below what i should add into this guide To start off every script needs this for the client to be able to read/start it, @ScriptManifest(author = "You", name = "Script Name", version = Version, description = "", category = Category of the script) public class main extends AbstractScript { Script Skeleton: So with this in mind were gonna build up a skeleton for the script, all scripts need this: (onExit isnt needed but usefull for infomation) @ScriptManifest(author = "Nex", name = "Nex Tree Assasin", version = 0.1, description = "Harrasing tree's", category = Category.WOODCUTTING) public class main extends AbstractScript { @Override public void onStart() { } @Override public int onLoop() { return 0; } @Override public void onExit() { } } onStart(): Here you place anything that will be used at the beginning of a script, Example: @Override public void onStart() { log("Starting!"); } onExit(): Same as with onStart() but this will show when stopping the script, Example: @Override public void onExit() { log("Stopping!"); } onLoop(): This is where the majority of you're script will take place will go into detail on this later, Complete Script: For the Leechers: import org.dreambot.api.script.AbstractScript; // All these imports are from the dreambot API import org.dreambot.api.script.ScriptManifest; // API can be found here: https://dreambot.org/javadocs/ import org.dreambot.api.script.Category; import org.dreambot.api.wrappers.interactive.GameObject; @ScriptManifest(author = "Nex", name = "Nex Tree Assasin", version = 0.1, description = "Harrasing tree's", category = Category.WOODCUTTING) public class main extends AbstractScript { @Override public void onStart() { log("Starting!"); // This will display in the CMD or logger on dreambot } @Override public int onLoop() { if (getInventory().isFull()) { // Here we check if the inventory is full. getInventory().dropAll("Logs"); // Here we drop all items IF the inventory is full, we specificly telling it to only drop "Logs" sleep(300,500); // This is a basic sleep meaning it will wait for 0,3-0,5 sec } else { // if the inventory isnt full, the script will move on to the next part "else" if inv isnt full. GameObject tree = getGameObjects().closest("Tree"); // Here we define what a tree is in the script, it will search for the nearest game object with the name "Tree" if (tree != null) { // Null check so tree isnt nulled. tree.interact("Chop down"); // Here we say it has to interact with the tree the interaction is "Chop down" sleep(500,600); // This is a basic sleep meaning it will wait for 0,5-0,6 sec sleepUntil(() -> !getLocalPlayer().isAnimating() , 15000); // this will make the bot sleep untill its animating (moving in this case chopping a tree) the 5000 in the end means it will wait 15 sec or re-attempt } } return 300; // basic return value. } @Override public void onExit() { log("Stopping!"); // this will display in the CMD or logger on dreambot } } Link to comment Share on other sites More sharing options...
Hashtag 8692 Share Posted June 18, 2017 Cool tutorial. Link to comment Share on other sites More sharing options...
Nex 2542 Author Share Posted June 18, 2017 Nice one But why are all Tutorials based on Woodcutting because most people start off making a woodcutter + its easy Cool tutorial. thanks Link to comment Share on other sites More sharing options...
Just Chill 26 Share Posted June 18, 2017 Really nice! Link to comment Share on other sites More sharing options...
templex 5 Share Posted November 11, 2017 getting an error https://gyazo.com/d4b15337d1a1c86923f273305a15baf6 ? Link to comment Share on other sites More sharing options...
Manly 879 Share Posted November 11, 2017 getting an error https://gyazo.com/d4b15337d1a1c86923f273305a15baf6 ? Are you using Java 8? Link to comment Share on other sites More sharing options...
templex 5 Share Posted November 11, 2017 Java 8 Update 151 Link to comment Share on other sites More sharing options...
Manly 879 Share Posted November 11, 2017 Java 8 Update 151 Are you sure your IDE is using Java 8? Link to comment Share on other sites More sharing options...
templex 5 Share Posted November 11, 2017 im using the latest version of eclipse for win32 Link to comment Share on other sites More sharing options...
slasso 27 Share Posted November 13, 2017 Your ide needs to be configured to use java 8 Link to comment Share on other sites More sharing options...
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