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Found 3 results

  1. Script is currently in beta, please let me know of any issues you find. Also make sure to grab a trial from my discord bot in my server below before purchasing. Please join my discord if you need any support or would like a trial. https://discord.gg/DGQ4fKA Features How to use You will need the following items: - Coins - Hides of your choice - Optional: Stamina, Super energy, or energy potions Once you have all the supplies, just start the script in Al Kharid. Break System All break times will be in minutes. - Break Frequency - How long to wait before breaking - Break Frequency Variation - Random amount to adjust the frequency. - Break Length - How long to break for. - Break Length Variation - Random amount to adjust the length. Quick Start Hide Type: 0 - Cowhide (Leather), 1 - Cowhide (Hard Leather), 2 - Green dragonhide, 3 - Blue dragonhide, 4 - Red dragonhide, 5 - Black dragonhide Potion Type: 0 - None, 1 - Stamina, 2 - Super energy, 3 - Energy Break Frequency (Minutes) Break Frequency Variation (Minutes) Break Length (Minutes) Break Length Variation (Minutes) Example Usage: -params 3 1 90 30 15 5 SDN Status Active Price: $6.99 Buy Now! Change Log
  2. Hi, I'm selling my low level voider because I need the 07 GP for another account. I want to sell the account quickly so I'm willing to accept a reasonable "cheap" price. I'm new to Dreambot so I'll be working with an official middleman that you can chose and I'll pay all the fees. Contact me on Discord: Runescape4Life07#6713 Stats of the account : https://gyazo.com/f2330c3adf4d066dc62ecfbeee144462 Account status (bans, mutes) : https://gyazo.com/79621a2a671731e1593995ccb83a4841 Login screen : https://gyazo.com/a122d85e55e6e5f51965255e0072f112 Quests (completed) : Ernest the chicken, The Restless Ghost, Animal Magnetism, Dwarf Cannon, Lost City, Priest in Peril, Waterfall Quest. Account wealth (non-tradeable or tradeable) : https://gyazo.com/c1f1b5327c179e62fab30119ddb77a0e Minimum bid (price to start bids) : 5M Autowin : N/A Payment method : 07 GP Trading conditions (middleman) : Using middleman, I pay the fees. Previous owners (if any) : None, only me.
  3. import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.filter.Filter; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.script.Category; import org.dreambot.api.wrappers.interactive.NPC; import org.dreambot.api.wrappers.items.GroundItem; import org.dreambot.api.methods.skills.SkillTracker; import org.dreambot.api.methods.skills.Skill; @ScriptManifest(author = "You", name = "ChickenFighter", version = 1.0, description = "AttacksChickens", category = Category.COMBAT) public class main extends AbstractScript { public static int runEnergy = 0; public SkillTracker skills = new SkillTracker(getClient()); //public Enum<Skill> skillEnum = getSkills(); //new Enum<Skill>(); public void onStart() { log("Welcome to ChickenFighter 1.0"); log("Loots feathers, toggles run, avoids unreachable targets"); skills.start(); } public void onExit() { log("Thank you for using ChickenFighter 1.0"); //log("you gained " + skills.getGainedExperience(getSkill.valueOf("Attack")) + ", " + skills.getGainedExperience(STRENGTH) // + ", " + skills.getGainedExperience(DEFENSE) + ", " + skills.getGainedExperience(HITPOINTS) + // " attack, strength, defense, and hitpoints xp"); } //enable run randomly based on global variable public void runAntiban() { if((getWalking().getRunEnergy() > runEnergy) && !getWalking().isRunEnabled()) { getWalking().toggleRun(); runEnergy = Calculations.random(0, 90); } } public void pickupFeather() { if (Calculations.random(3) > 2) { //does 1/4 of the time GroundItem feather = getGroundItems().closest(new Filter<GroundItem>() { @Override public boolean match (GroundItem target) { return target.getName().equals("Feather"); } }); if (getMap().canReach(feather)) { if (Calculations.random(2) > 0) { //do 2/3 of the time feather.interact("Take"); } else { feather.interactForceRight("Take"); //do 1/3 of the time } } } } @Override public int onLoop() { runAntiban(); if (!getLocalPlayer().isInCombat()) { //player is not fighting currently pickupFeather(); NPC chicken = getNpcs().closest(new Filter<NPC>() { @Override public boolean match(NPC npc) { return npc != null && npc.getName().equals("Chicken") && npc.getActions().length > 0 && !npc.isInCombat(); } }); //closing parentheses for filter object that was created if(getMap().canReach(chicken)) { chicken.interact("Attack"); //attack closest chicken that matches filter } } return Calculations.random(500, 600); } } I'm trying to currently implement an experience tracker which I will then add to a paint. However I can't seem to find a way to work with the Skill enums. any advice on how to do that or on how to improve the script would be appreciated. Also, I'd like to be able to open doors or gates when I can't reach a chicken or feather instead of just ignoring them. I'm sure the code is full of inefficiencies as well.
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