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!!!!!!!Introducing!!!!!!!! zeFlourMaker Version 1.0 Last updated: 08/26/2020 Locations supported: Draynor Instructions: Start script anywhere on main map where it can walk to Draynor (not underground or above) Make sure you have (Pots & Grain) in the bank/Inventory Features - Out speeds other flour bots - Saves run energy for top floor of mill (unless over 90 run energy) - Supports Noted Pots & Grain - Supports laggy proxies - Exact tile placement Known Bugs & Suggestions (post in thread and I'll add here) Known Problems: - Unsure if this works with DB3 beta or not (works with DB2) - Might have some places it can still get stuck need user input and more testing - Run might need better handling Suggestions: - Varrock West (32 cooking) mill support - World hop if players nearby - Antiban - GUI for custom settings - Option to manually pick pots/grain and then make flour - ? Change Log Version 1.0 Released: - Supports Draynor - Fast clicks to outspeed other flour bots - Will walk unless over 90 run energy - Will save running for top floor with operating hopper controls - Exact tile placement - Works with noted (grain & pots) - Basic paint to track (gp/hr), etc - Will stop the script and log pots of flour when it runs out of mats - Fixed issue where giant door blocks access - Fixed issue where clicks ladder when door is closed - Fixed issue where it gets stuck on second* floor - Fixed issue where it got stuck outside bank (tile distance problem) - Fixed issue where it spammed pots in bank when out of grain - Fixed issue where it would not click operate hopper controls in time - Fixed issue where it wouldn't wait until large door was open - Ran with laggy proxy, so it should be safe for them - Fixed issue where it would switch between run and open bank screen (added wait after run if bank is open) Proggies ~> LordJashin32