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    Found 18 results

    1. A very reliable F2P/P2P Woodcutting script with a great custom made Antiban! Features: - Powermining/Banking - Multiple mouse algorithms - Worldhopping - Antiban - Chatting while worldhopping - Support for: Trees, Oak, Willow, Yew, Magic tree - Grabs axe from bank when none in inventory How to start: - Put your client in Classic - non resizable - Have an axe in your inventory or bank To-do: - Add all F2P locations - Possibly a few p2p trees - Add every F2P tree Discord: https://discord.gg/NdcxhG5Jrv Ive used the same runescape account to test both my Mining and Woodcutting scripts and Ive experienced no bans so far using them. Media:
    2. ZzChocogrinder A quick script which grinds chocolate bars to chocolate dust for a small profit. Avg GP/hr = 95K UNKNOWN Total test run time = 12 Hour. Can be used on a fresh account, requires a knife and chocolate bar. Features: - Windmouse - GUI displaying profit/hour + other stats. - Small delays implemented to mimic human interactions. - Utilizes the fastest method for grinding. ( Supporting menu manipluation, Knife should be at slot 27) - Autobank and autowithdraw for chocolate. More features can be suggested and i will consider/try to add them. Credits: Holic for updating Windmouse algorithm to DB3
    3. A very reliable F2P mining script with a great custom made Antiban! Features: - Powermining/Banking - Multiple mouse algorithms - Worldhopping - Worldhopping when there is no ore around - Antiban - Ore prediction - Chatting while worldhopping - Dropping gems - Support for: Clay, Copper, Tin, Iron, Silver, Coal, Gold, Mithril, Adamantite - Grabs pickaxe from bank when none in inventory How to start: - Put your client in Classic - non resizable - Have a pickaxe in your inventory or bank To-do: - Add all F2P locations - Possibly add Runite The clients i have been using to test the script, all havent beent banned yet using this script. Theyve been mining for 8-12 hours a day for the last week. Discord: https://discord.gg/NdcxhG5Jrv Media:
    4. A very reliable F2P smithing script with a great custom made Antiban! Features: - Multiple mouse algorithms - Worldhopping - Antiban - Chatting while worldhopping - Support for: Bronze, Iron, Steel, Mithril, Adamantite, Runite - Grabs hammer from bank when none in inventory - Every F2P item supported. How to start: - Put your client in Classic - non resizable - Have a hammer and bars in your bank To-do: - Add all F2P locations - Possibly add smelting Discord: https://discord.gg/NdcxhG5Jrv Media:
    5. Loots bones in wilderness for fat profits This script is designed for fresh/throwaway accounts - start it right after tutorial island and easily run for 12+ hours without ban! No set-up at all - 1 click and you're ready to go. FEATURES: Loots around 500 bones per hour, just south of Ferox Enclave Automatically refills run energy at Pool Of Refreshment to maximize efficiency "Run to GE" button added to GUI: click the stack of coins and bot will go to Grand Exchange, withdraw all bones, and end script so you can set price manually Realtime GE prices used to determine profit and profit per hour Peace of mind - no monsters and less PKers compared to planks/cemetery north of Ferox Logs in console and runs to safety when attacked by player TIPS: Don't use this script on your main or any account you care about! You will get banned eventually! In my experience, I can run for 12 - 16 hours straight, no breaks, before getting banned Click the coin stack to Run to GE when finished and sell all bones (can sell 5000+ instantly at -10% price) Take your coins to the wilderness and kill your bot to transfer gold (doesn't need to be skulled) ________________________________________________________________________________________________________________________________________ --> https://discord.gg/BBqTX5cGSa <-- Join my Discord to ask me questions or post suggestions! Comments always appreciated to help me improve the script! Thanks for using BoneBot
    6. INK Mind Bomber Features Buys wizard's mind bombs at the Falador pub Banks at nearby bank Stops when out of coins Hops worlds if the bartender gets stuck under one of the static NPCs to avoid right clicking each buy Requirements Some coins to buy the bombs (3gp each) Instructions: None. Script will walk to the relevant location if not already there, bank for coins if needed, and start buying! This is my first script. It doesn't make too much money but it can be a good starting to make cash with little starting capital. Depending on your break schedule you can expect to buy 400-600 per hour, which could be up to 50k depending on how much you sell the beers for. I ran this script for multiple days over a couple accounts with success. Some screenshots:
    7. No Requirements (150k-175k/hr) Start After Tutorial Island ! FEATURES DISCLAIMER QUICKSCRIPT WINDOWS : java -jar C:\Users\YOURNAME\DreamBot\BotData\client.jar -script PlatThread -account DBProfileName -world f2p -params default LINUX/MAC : java -jar /home/YOURNAME/DreamBot/BotData/client.jar -script PlatThread -account DBProfileName -world f2p -params default
    8. Easy F2P Money-Maker! - Start after Tut. Island! No Requirements - Select your world and go! FUNCTIONS: NOTES: ________________________________________________________________________________________________________________________________________ --> https://discord.gg/BBqTX5cGSa <-- Join my Discord to ask me questions or post suggestions! Comments always appreciated to help me improve the script! Thanks for using FishBot
    9. Hello! I think I'm really close to getting this script to work, but it keeps getting stuck on "HOP". This is my first script that uses world hopping so I'm a little lost. Sometimes it'll hop once and that's it. Also I tried making it wait for a couple conditions before using up run energy, but didn't seem to work. Oops, forgot to change limpwurt root to runite ore in the bank case lol. edit: I think fixed it! Just had to the world definition in the onloop import org.dreambot.api.Client; import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.container.impl.bank.Bank; import org.dreambot.api.methods.container.impl.bank.BankLocation; import org.dreambot.api.methods.interactive.GameObjects; import org.dreambot.api.methods.interactive.Players; import org.dreambot.api.methods.map.Tile; import org.dreambot.api.methods.walking.impl.Walking; import org.dreambot.api.methods.world.World; import org.dreambot.api.methods.world.Worlds; import org.dreambot.api.methods.worldhopper.WorldHopper; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.utilities.Sleep; import org.dreambot.api.wrappers.interactive.GameObject; import java.awt.*; @ScriptManifest(name = "F2P runite miner", author = "ike", description = "Mines Runite in Wildy", version = 1, category = Category.MINING) public class runite extends AbstractScript { World world = Worlds.getRandomWorld(w -> w.isF2P() && w.getMinimumLevel() == 0); private final Tile runeTile = new Tile(3057, 3883, 0); private final Tile safeTile = new Tile(3069, 3880, 0); private boolean isMining() { return Players.getLocal().isAnimating(); } public boolean playersNearby() { return Players.all(player -> player != null && !Players.getLocal().equals(player) && player.distance() < 40).size() > 0; } private enum State { MINE, HOP, BANK, RUN } private State getState() { GameObject rock = GameObjects.closest("Runite rocks"); if (Inventory.isFull()) { return State.BANK; } if (Players.getLocal().isInCombat()) { return State.RUN; } if ((playersNearby() && runeTile.getArea(30).contains(Players.getLocal())) || (runeTile.getArea(30).contains(Players.getLocal()) && !runeTile.getArea(30).contains(rock))) { return State.HOP; } else { return State.MINE; } } private State state = null; @Override public int onLoop() { if (!Client.isLoggedIn()) { return 600; } if (!Walking.isRunEnabled() && Walking.getRunEnergy() > Calculations.random(30, 70) && Inventory.isFull() && runeTile.getArea(40).contains(Players.getLocal())) { Walking.toggleRun(); } GameObject rock = GameObjects.closest("Runite rocks"); state = getState(); switch (state) { case MINE: if(playersNearby()){ state = State.HOP; } if (!runeTile.getArea(3).contains(Players.getLocal())) { Walking.walk(runeTile); } else if (runeTile.getArea(3).contains(Players.getLocal()) && runeTile.getArea(3).contains(rock)) { rock.interact("Mine"); Sleep.sleepUntil(this::isMining, 3000); Sleep.sleepUntil(() -> playersNearby() || !Players.getLocal().isAnimating(), 7000); } return Calculations.random(500, 1000); case BANK: if (Bank.isOpen() && Inventory.contains("Limpwurt root")) { Bank.depositAll("Limpwurt root"); sleep(1000); Bank.withdraw(373, 10); sleep(1000); Bank.close(); } else if (BankLocation.FEROX_ENCLAVE.getArea(2).contains(Players.getLocal())) { Bank.open(); Sleep.sleepUntil(Bank::isOpen, 2000); } else while (!BankLocation.FEROX_ENCLAVE.getArea(2).contains(Players.getLocal())) { Walking.walk(BankLocation.FEROX_ENCLAVE.getCenter()); Sleep.sleepUntil(() -> BankLocation.FEROX_ENCLAVE.getArea(2).contains(Players.getLocal()), 5000); } break; case RUN: if (playersNearby()) { Walking.walk(BankLocation.FEROX_ENCLAVE.getCenter()); Sleep.sleepUntil(() -> BankLocation.FEROX_ENCLAVE.getArea(2).contains(Players.getLocal()) || !playersNearby(), 5000); state = State.HOP; } else { Walking.walk(safeTile); } break; case HOP: if (!runeTile.getArea(30).contains(rock)) { WorldHopper.hopWorld(world); } } return Calculations.random(1000,2000); } public void onPaint(Graphics g) { g.setColor(Color.WHITE); g.setFont(new Font("Arial", Font.BOLD, 11)); if (state != null) g.drawString("State: " + state, 25, 95); } }
    10. RSMasterGuard Beer Glass Collector Features Collects beer glasses from a shelf in Al Kharid. Requirements None Starting Instructions Start the mod in Al Kharid and walk away, the bot will take care of the rest. [Source] - FOR EDUCATION PURPOSE ONLY, USE THE SDN SCRIPT TO AVOID ERRORS! import org.dreambot.api.methods.interactive.GameObjects; import org.dreambot.api.methods.map.Area; import org.dreambot.api.methods.map.Tile; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.interactive.GameObject; import org.dreambot.api.methods.Calculations; import org.dreambot.api.utilities.Timer; import java.awt.*; @ScriptManifest(name = "Al Kharid Beer Glass Collector", description = "Searches for Beer Glasses in Al Kharid", author = "RSMasterGuard", version = 1.0, category = Category.MONEYMAKING, image = "") public class CollectBeerGlasses extends AbstractScript { private Timer timer = new Timer(); private final Area BANK_AREA = new Area(3269, 3170, 3272, 3164); private final Area HOUSE_AREA = new Area(3322, 3138, 3319, 3140); private final Area OUTSIDE_HOUSE_AREA = new Area(3318, 3148, 3323, 3143); private final Area LOOTING_AREA = new Area(3319, 3137, 3319, 3137); private Tile BANK_TILE = new Tile(3270, 3167, 0); private Tile ROOM_TILE = new Tile(3321, 3139, 0); private Tile OUTSIDE_TILE = new Tile(3321, 3139, 0); private String status = ""; private String doorStatus = "Closed"; State state; private State getState() { if (getInventory().emptySlotCount() == 0) { if (BANK_AREA.contains(getLocalPlayer())) { doorStatus = "Closed"; return State.BANK; } if(doorStatus == "Closed") { doorStatus = "Open"; return State.OPEN_DOOR; } else { return State.WALK_TO_BANK; } } else { if (BANK_AREA.contains(getLocalPlayer())) { return State.WALK_TO_OUTSIDE_FURNACE; } if (OUTSIDE_HOUSE_AREA.contains(getLocalPlayer())) { if(doorStatus == "Closed") { doorStatus = "Open"; return State.OPEN_DOOR; } else { return State.WALK_TO_FURNACE; } } if (HOUSE_AREA.contains(getLocalPlayer())) { return State.LOOT_GLASSES; } if (LOOTING_AREA.contains(getLocalPlayer())) { return State.LOOT_GLASSES; } if(doorStatus == "Closed") { return State.WALK_TO_OUTSIDE_FURNACE; } } return state; } public enum State { NOTHING,WALK_TO_BANK, WALK_TO_FURNACE, BANK, LOOT_GLASSES,OPEN_DOOR,WALK_TO_OUTSIDE_FURNACE, } @Override public int onLoop() { if (!getWalking().isRunEnabled() && getWalking().getRunEnergy() > 50) { getWalking().toggleRun(); } if (getInventory().isItemSelected()) { getInventory().deselect(); } switch (getState()) { case NOTHING: break; case WALK_TO_BANK: status = "Walking to bank"; getWalking().walk(BANK_TILE); sleepUntil(() -> getLocalPlayer().distance(BANK_TILE) < 5, 5000); break; case BANK: status = "Banking"; getBank().openClosest(); getBank().depositAllItems(); sleep(3000); break; case WALK_TO_FURNACE: status = "Walking to Area"; getWalking().walk(ROOM_TILE); sleepUntil(() -> getLocalPlayer().distance(ROOM_TILE) < 2, 5000); break; case WALK_TO_OUTSIDE_FURNACE: status = "Walking to Area Outside"; getWalking().walk(OUTSIDE_TILE); sleepUntil(() -> getLocalPlayer().distance(OUTSIDE_TILE) < 2, 5000); break; case OPEN_DOOR: status = "Opening Door"; GameObject Door = GameObjects.closest("Door"); Door.interact("Open"); break; case LOOT_GLASSES: status = "Looting Beer Glasses"; GameObject Shelves = GameObjects.closest("Shelves"); Shelves.interact("Search"); sleep(Calculations.random(3000, 5000)); break; } return 1000; } @Override public void onPaint(Graphics g) { g.setColor(Color.WHITE); g.drawString("Runtime: " + timer.formatTime(), 25, 40); g.drawString("State: " + status, 25, 60); } }
    11. Mitta's Tinderbox collector It collects tinderboxes in the library of the wise old man. It's my first Script so don't expect to much. Features: Collects/Steals Tinderboxes from the bookcase in the library of the Wise old man. It talks with the wise old man if you didn't talk with him before. It banks after it did his run. Setup: It can walk from anywhere to Draynor.
    12. Buffman

      BUFF COW KILL&TAN

      BUFF COW KILL&TAN About You can choose to only kill cows at Lumbridge(with or without bank) or only tan cowhide in Al-Kharid or do both kill and then tan collected hide. Requirements Need appropriate cow killing gear ( if killing cows ) Cowhide ( if only tanning ) Money in bank for tanning and gate costs. Key Features Ability to decide quantity hide collected before heading to tanner Ability to select from soft or hard leather Ability to choose Tanning,killing, or both Profit and profit/hour Paint Profit for tanning will only be calculated on the difference between cowhide and leather costs Log off after gold runs out Ability to have banking when only killing cows or not Profits Very dependent on combat level and equipment Wiki suggests 50k/hour if combat level 20 https://oldschool.runescape.wiki/w/Money_making_guide/Killing_cows_and_tanning_cowhide Developer Log - Added - Combat skills or Combat level goal to log off at added Script now stops as well as logs off when run out (only tanning) Ability to disable yellow paint or all paint calculation -To Do - Custom Breaks Random events GUI Paint
    13. Pretty straightforward, steals bananas from Wydin's back room. Requirements: - White apron (in bank or inventory) - Partial completion of Pirate's treasure so you can enter the back room (you need to have smuggled the karamja rum) PLANNED FEATURES: - Add pirates treasure - Grab apron if you don't have one in bank - Add a (profit) counter
    14. Overview B14's Potato Farmer is a simple script that focuses on player and ban evasion using simple functions to increase the usage of this script and reduce the possibility of your bot account being detected or flagged. Features Player evasion functionality If a player comes near your while you are farming potatoes, you will automatically evade the player by swapping worlds. This is to reduce the chance of you being reported/detected. World hopping This script will automatically hop between 50 low activity worlds when necessary World limits This bot determines how many potatoes it will pick in a single world before it swaps worlds. Combined with the DreamBot break feature, this should help the evasion of detection quite a bit. Automatic Camera Movement The script will occasionally adjust the camera to help evade automatic bot detection Auto running Once you are over 5% running energy, the bot will toggle running on to help increase the efficiency of this bot Auto banking All potatoes collected will be ran and deposited to the nearest bank Dedicated farming area Currently the bot will automatically travel to a specific potato field and will only function there. This may change in the future. Detailed paint Your screen will display the current action of the script, the rough amount of total potatoes collected, the rough amount of potatoes collected in your current world, and the maximum amount of potatoes allowed to be collected in your current world This is my first script so in the script's current state (Version 1.0) most of the functionality is bare bones. I would like to eventually advance the logic in the script to improve it's evasion techniques as well as improve it's efficiency. Released for free on the SDN Repository
    15. PhilStaffer Description This script will travel to the Lava Maze in the Wilderness, collect "Staff of Earths", bank them, and repeat! This script is excellent for "Iron-man" accounts, the staffs can be sold at "Zaff's Superior Staffs!" in Varrock! The staffs can be sold at I will be updating this script as time goes on, so stay tuned here for the latest changes/additions! Some features I'm planning on adding are: Death counter, A better anti-ban, and grave retrieval. While testing I was getting 80k-110k (on average) an hour. Keep in mind market prices and fluctuations for this script. Requirements Salmon and Bronze swords are required *INSIDE THE BANK* for the script to run. There are no set skill requirements (I did all my testing on a Level 3 account). However at such a low defense/health level, the bot will die often. I recommend somewhere around 15 HP Defense to reliably have this script run without it dying. Changes Screenshots @ElChapoJr @Munchiies @Munchiies Don't hesitate to PM me with suggestions/concerns/questions
    16. GUI and Script paint: Features: Supported items: Requirements: - Have a Hammer already in your bank or inventory when starting - Can start the script practically anywhere! If using progressive mode, or GE Restock option please make sure to have a decent cash stack in bank or inventory when starting the script. If you have any issues add me on discord : Limbs#2516
    17. Vhagars Guard Fighter A combat script I've made for fighting guards in various F2P areas. Features: - Fights guards in a range of locations (Falador, Varrock, Al Kharid) & Banks. - Includes toggleable overlay displaying exp gained, number of monsters killed, time running and the current status of the script. - Decent anti-ban including breaks/pauses, checking statistics, hovering over the next target ect. - GUI enables users to choose from a range of f2p food, location and type of looting (Items and/or gold). Screenshots: Would appreciate it if any user that encounters a bug would post about it here so I can fix it as I've not had chance to thoroughly test it, ty! Any suggestions are welcomed, enjoy! Version Log 1.0 - Initial Release 1.1 - Bug fixes & removed Al Kharid Palace 1.2 - Significantly Increased script efficiency & re-added Al Kharid Palace after adding ability to open doors inside.
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