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Showing results for tags 'alching'.
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Click here to receive a one-hour trial Features: Trains Magic by alternately casting any curse spell and alching. Supports all curse spells. Supports both High level alchemy and Low level alchemy. When out of current alchables, the bot will alch the next item on the list. When out of runes or alchables, the bot will log out. Requirements: Have at least 21 Magic. Instructions: Have your staff equipped. Have the required runes in the inventory. Have your Magic Attack Bonus -64 or lower. Have alchables in the inventory. Gallery: Proggies: Same code, different script: Click here to leave a review for the script
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Click here to receive a one-hour trial Features: Trains Magic by alternately teleporting and alching. Supports all teleports from the normal spellbook except the Ape Atoll teleport. Supports both High level alchemy and Low level alchemy. When out of current alchables, the bot will alch the next item on the list. When out of runes or alchables, the bot will log out. Requirements: Have at least 21 Magic. Have Plague City quest completed for Ardougne teleport. Have Eadgar's Ruse quest completed for Trollheim teleport. Have read the Transportation incantations for Kourend Castle teleport. Instructions: Have your staff equipped. Have the required runes in the inventory. Have alchables in the inventory. Gallery: Proggies: Same code, different script: Feedback: Click here to leave a review for the script
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This script will alch any item in inventory and log out if no nature runes . It has a 5% chance to open the skills tab a small anti ban precaution. If you test this or use it please comment to let me know! import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.magic.Normal; import org.dreambot.api.methods.magic.Magic; import org.dreambot.api.methods.skills.Skills; import org.dreambot.api.methods.tabs.Tabs; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.items.Item; import java.util.List; import java.util.Random; @ScriptManifest(category = Category.MAGIC, image = "", name = " NK ALCHEMIZE", author = "NotKashez", description = "Alchemize me captain", version = 1.0) public class Main extends AbstractScript { private Random rand = new Random(); @Override public int onLoop() { highAlchItems(); return Calculations.random(600, 800); // Sleep for a random period between 600 and 800 milliseconds } private void highAlchItems() { List<Item> items = Inventory.all(); // Check for Nature runes in the inventory Item natureRune = Inventory.get("Nature rune"); if (natureRune == null) { log("No Nature runes in inventory. Logging out..."); Tabs.logout(); stop(); return; } for (Item item : items) { // Add a null check for the item if (item != null) { String itemName = item.getName(); if (!itemName.equals("Nature rune") && !itemName.equals("Coins")) { sleep(Calculations.random(1000, 1500)); Magic.castSpell(Normal.HIGH_LEVEL_ALCHEMY); sleep(Calculations.random(1500, 2000)); item.interact(); if (rand.nextInt(100) < 5) { Skills.open(); sleep(1000,2000); } break; } } } }