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  • jackiv

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    1. does seem to do this. Additionally does the XP/h counter not count HP exp anymore? XP/h is lower when doing exact same options as before. From testing it seems to reset crabs aggo too early a lot of times, causing one crab to wander until it despawns causing XP/h to go down. Probably not going to run it until this is fixed. This is for sure the XP/h issue and it seems to be cutting out roughly 40% of the XP/h
    2. Update looks great! Clarified start menu and current task are the best two additions thus far!
    3. I know you said you are going to fix it in the next update. I just wanted to show you a proggy where it got stuck. I ran it for ~2h last night no issue, ended up restarting the script, letting it run for 10 mins and then I went to bed, woke up to this Hoping this doesn't result in a ban Got stuck a few more times on the east coast location, moving to the southern part for testing.
    4. Break integration could use some work. Will attempt to log out in combat repeatedly instead of running out of range during a break. Also I'm not trying to tear apart your script! Overall it's pretty good, but the better it is more $$$ for you! Also if you run out of potions, but not food, it doesn't bank.
    5. Just one of the many two spawn spots. It seems to work better with some spots than others, but always ends up crashing at some point. I'd love to set this up properly with breaks and everything to run for a few days, but it just doesn't work for long enough before it gets stuck somewhere.
    6. Quite a few issues. -Sticking to one spot after crabs have lost aggro, and just never logging out or resetting crabs. -Noticing it has lost aggro, running to a spot with no crabs (still in main area), and getting stuck. -Attempting to reset aggro and gets stuck, does nothing but stand and never logs out.
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