donvlee97
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donvlee97 last won the day on April 26 2022
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About donvlee97
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Netherlands
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Dani010#2876
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grooovyash started following donvlee97
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nqpf reacted to a post in a topic: Dani's AIO Miner
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molune reacted to a post in a topic: Dani's AIO Miner
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I'll work on an update to adress reported issues! I'll edit this message when update has been pushed to SDN.
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iPythius reacted to a post in a topic: Dani's AIO Miner
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I'm updating this ASAP. I just released the woodcutting again. It's on the SDN
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Hey everyone, sorry for the lack of updates. I have just pushed a complete new version of my AIO Woodcutter. I am waiting for it to be reviewed. In the first release it will support Lumbridge + Draynor, these will be for F2P and I am planning to either try to go for Scripter+ to be able to share my scripts for a little payment. Or maybe I'll just release the full AIO at a later stadium
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Viloria15 reacted to a post in a topic: Rooks AIO Woodcutter
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legacy9296 reacted to a post in a topic: Rooks AIO Woodcutter
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GUI: — Shows locations/trees to pick from — Allows you to set a custom sleep/idle timer — Able to minimize the UI — Able to disable/enable banking, when banking is disabled it will shift drop from top -> bottom, all the way from first to last row SCRIPT: — Will cut for you and continue cutting till the inventory is full or when underneath x amount of health %. — Will bank all items expect axe — Will always find his way to your woodcutting location (aslong as its walkable or able to do by boat) SUPPORTED LOCATIONS: Lite: — Lumbridge Goblins (Tree, Oak) — Draynor Village (Willow) — Seers (Maple, Yew) Additional Features — AIO Walker builtin — Forces a walk when you select a AIO Walker location. When arrived it will continue with the general bot setup for woodcutting
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donvlee97 reacted to a post in a topic: Dani's Auto NMZ
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brave reacted to a post in a topic: Dani's Auto NMZ
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camelCase reacted to a post in a topic: Dani's Auto NMZ
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The formula for the hit calculation is on the net. And when under 92 HP it will indeed hit higher but I tested it and my XP P/H came out higher using this set compared to using the cakes and DH. Simply because the formula uses your hit points level to calculate the max hit.
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donvlee97 reacted to a post in a topic: Dani's Auto NMZ
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Hey man. That's the most useful feedback I've ever gotten. - When prayer level is less then 20 the script will not use the prayers I defined. I thought about that. - Combat Boost prayer options is a matter of adding in, I'll put that on my list. - I will look into the ratio the bot grabs potions, this is a good advice and will defo take this into consideration. - I agree that it would be neat to be automatic but at the other side I would like to give clients the possibility to choose. (For example I train from 70-80 instead of doing 3 skills at one time with a couplelevels each time.) Eventually I can add in a system that determine whether your high or low CB training to see whether to mix styles or use the GUI. - I will add the combat mechanics for those weapons on my list and will reply to you when it's integrated. - I will look into the combat styles of NPCs. The issue is, because people can choose their own dream it's pretty hard to take all NPCs in consideration. - I will make it use the potions random between 250-500. That was on my plans anyway. - Using DH in NMZ is only useful when 92+ HP. As soon as I hit that I will also add DH support. Till then I'm running full obsidian with zerk (i) etc. Again, I very much appreciate your feedback. I made this topic for this exact reason and I was actually scared to release the topic afraid of toxicity. So far this community has proven to be very friendly and helpful! When it releases, you can PM me for a 24hr trial Dani
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camelCase reacted to a post in a topic: Dani's Auto NMZ
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Hey everyone, this is my project thread regarding my going-to-be paid script I have been working on my NMZ bot and I am keen to show some features: Personal experience I got my account from 70 attack + defence to 80 attack + defence in 2 days. I just run it for like 3 runs per day. - Start anywhere - Script automatically takes prayer potions when 20 underneath your prayer level (prayer level - 20 -> full prayer every time it takes the potion) - Script automatically takes absorption potions when underneath 950 - Script automatically takes (super) combat potions when boosted level is around +6/+8 - Script automatically attacks NPC's when player is not in combat - Script automatically activates the boosts in NMZ - Script automatically activates prayer when NPC's are around and disables it when they aren't - Script will now bank for combat/prayer potions - Script will now return to the NMZ area and will take absorp potions (10 full potions) - Script will now go to NMZ NPC to setup the dream (It will use your last used option) - Script will now go to the Potion and start the NMZ and continue with Combat process - Added an small GUI to change combat styles used (Attack, Strength, Defence) - GUI will stay on top, you can switch styles between doing your multitasking - Bot will stop input when GUI is editing input - Update to the GUI layout/design - The script will no longer get stuck on starting your dream, because it can't grab the current absorption amount because the widget isn't active yet. The combat process will now only start after first absorption is taken - Put an Abyssal Whip in inventory to do the special attacks when enough energy, it also automatically switches to your old equipment - Shows points received in current run (Starts getting value when in combat) - Automatically takes 22K from bank to deposit to coffin when starting a dream (Every dream it will deposit the 22k needed) I am actually hoping for some community input about what you guys think still have to be added I am currently working on Ranged/Magic attack presets, as for now it's Melee combat only when talking about combat mechanics. Let me know what you guys think! Thanks for reading Dani
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Thanks for the trust. Right now I am working on an Nightmare zone bot. For the people interested, feel free to join my Discord for some sneak previews. Dani's OSRS Botting Discord
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This guide is very helpful! You helped me alot with the basics of the GUI's. Now I can extend it to my likings! Thanks! Dani
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I just released the script in the SDN. It's still under review tho, it will be available soon!
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donvlee97 reacted to a post in a topic: DON || Amethyst Miner || First Mining Script
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I just released it in SDN for free. I do not necessarily want to share my code cause some code I use is being used in several scripts. The mods can check whether the code is safe or not and that's pretty much it. It's released under a different topic though
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Dani's AIO Miner Choose whether to use the Amethyst Miner or the AIO Miner in this AIO script! Features: - Amethyst Miner / AIO Miner - East/South/West Amethyst Mine Locations + 5 Other AIO Locations including Dwarf Mining Guild (Tin -> Runite) - Toggle for Banking/Shift-dropping Credits to @Zenarchist for the Anti-Ban script
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Hello everyone! This is my second script. I currently got an Amethyst Miner script in the Local Scripts section, make sure to check it out: Anyways, let's continue with the Woodcutting Bot As of now the following actions are coded: Anti-Ban system (does events that regular players usually do) Banking (Walks to a random tile near the bank, banks all and excludes any axe/teleport tabs). For now only works at Draynor Village Willows. Woodcutting (Cuts Willow trees between a certain range). Dismissing random events through the script (not the client side). Rotates camera based on object in a certain yaw range (Checks whether object is visible and/or clickable). Working on-screen text with following data: - Total Time Running - Current Level - Exp Gained - Exp per hour - Levels gained - XP to Level - Logs Cut - Logs to Level Added an check to see if player is already cutting an tree. When moving the task will be resetted, it will automatically keep continuing. When taking a break (DB client break system) or logging out in general you will now continue after relogging. When clicking an tree without logs it will reset the isCutting boolean Randomized delay between mining next Amethyst to make it look more humane To-Do: Other AFK methods (I am mainly focused on AFK moneymakers) Add other cut locations (Maple/Yew/Magic) Thanks for reading! Credits to: @Rias Gremory (github) and @Zenarchist (original developer) for the Anti-Ban code Feel free to send me an PM for access to the GitHub Repo! Dani's Woodcutter.jar