stinley
Members-
Posts
5 -
Joined
-
Last visited
stinley's Achievements
-
nah, bro. you're not understanding. Your script only detects when a player has a dragon harpoon EQUIPED. It does NOT detect when the dragon harpoon is in the inventory. Code it similarly to what you had to do with a regular harpoon. [SCRIPT] [DEBUG] Run Node: Get Harpoon - 10110 [INFO] Cant find Harpoons [SCRIPT] Unable to reach target destination, going home [SCRIPT] [DEBUG] Run Node: Tempross - 11000 [SCRIPT] [DEBUG] Run Node: - 10090 [SCRIPT] [DEBUG] Run Node: Detect - 10001 [INFO] Setting tempoross tile [SCRIPT] [DEBUG] Run Node: Tempross - 11000 [SCRIPT] [DEBUG] Run Node: - 10090 [SCRIPT] [DEBUG] Run Node: Get Harpoon - 10110 [SCRIPT] [DEBUG] Run Node: Tempross - 11000 [SCRIPT] [DEBUG] Run Node: - 10090 [SCRIPT] [DEBUG] Run Node: Get Harpoon - 10110 [INFO] MSG: You already have a harpoon.
-
TheCloakdOne reacted to a post in a topic: [DB3] Cloakd Tempoross [ATTACK AVOIDANCE] [DOUBLE SPOT DETECTION] [GE SELLING] [MULING] [MULTI-BRAIN]