Zb1000
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Zb1000 reacted to a post in a topic: [DB3] Bun AIO Farming [1-99] [175M+/Month] [Fully Customizable] [Progressive] [GE Restocking]
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That seems to have fixed the issues. I let the script run for about 11 hours without any issues. I also noticed the change log and tried out the new/updated features which worked flawlessly. Suggestions: The catherby teleport tablet could also be added to the catherby beach fruit tree When the script is in the "waiting to grow" stage at the top of the screen it says "taking a break: with the ETA" it would be nice if this stayed constantly and was part of the paint. ETA until the other runs are initiated listed Support for the Explorers ring Teleport to the cabbage patch for the falador farm
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Zb1000 reacted to a post in a topic: [DB3] Bun AIO Farming [1-99] [175M+/Month] [Fully Customizable] [Progressive] [GE Restocking]
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Im currently using Dreambot 3.4.2 Everything required for the run is available in my bank and I have excess atm from the incomplete runs. Restocking is also enabled for all items just in case with OSBuddy guide price being used for quick buys. I think there might be an issue being caused by the taverly redirect tab. I was adjusting some settings and launched without resetting that teleport method and it ran fine using the Falador teleport tab method for that patch. It completed all tree patches(and 3 fruit tree patches) except for the farming guild patch it got hung up on the tree again there. Im going to try resetting the canfis patch manually and see if it makes it through the herb/allotment run after it grows back. Idk if the crop ID's change if the patch is partially harvested and it has already pulled some out of each allotment there during the unexpected stops.
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If you need more account specific details let me know. Im playing with default client settings with covert mode enabled. While spectating it I havent noticed anything that would cause this issue. With these settings I have had sections of this run complete. I cant seem to get it to complete more than one run per initiation of the script. I tried running the same settings after everything regrew and it did the same thing at the same location.
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Crashing at the Canfis patch with this error during harvest of snapegrass on the western allotment patch. 6:13:21 AM: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: org.apache.commons.math3.exception.NumberIsTooLargeException: lower bound (75.501) must be strictly less than upper bound (-75.501) at org.apache.commons.math3.random.RandomDataGenerator.nextUniform(RandomDataGenerator.java) at org.apache.commons.math3.random.RandomDataGenerator.nextUniform(RandomDataGenerator.java) at org.dreambot.api.methods.Calculations.random(Calculations.java) at c0.a(Unknown Source) at cd.e(Unknown Source) at am.a(Unknown Source) at cd.a(Unknown Source) at cd.b(Unknown Source) at cX.d(Unknown Source) at ca.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.lang.Thread.run(Unknown Source) Any idea what it means?
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Zb1000 reacted to a post in a topic: [Nex] Barrows [Advanced Anti-Ban] [Only 24.99] [Trident support] [Smart maze solving]
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Zb1000 reacted to a post in a topic: [DB3] Bun AIO Farming [1-99] [175M+/Month] [Fully Customizable] [Progressive] [GE Restocking]
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Will this script currently make runs if a specific run is complete(One for trees and another for allotments/herbs) or is it just going to skip both until everything is completed? Bugs to report: Recognizes the farming guild tree protector to remove the tree but not to protect it immediately after. Gets stuck. At 100% favor paying for allotment patch protection is not required in Hosidus so it gets stuck at the prompt that appears denying payment Suggestions: make it so trees can be protected without protecting the allotments if mixed in a run. protecting allotments is unnecessary if you have a white lily planted in the flower patch Empty pot dropping Catherby teleport tablet support Weiss teleport using icy basalt for herb patch Troll stronghold teleport using stony basalt for herb patch
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During the trial the script would only make one inventory of mahogany tables after that the overlay says not enough money or planks. I had plenty of gp and plenty of planks in the bank it just wouldnt talk to the demon butler servant