-
Posts
57 -
Joined
-
Last visited
-
Days Won
2
Everything posted by Aeon
-
Thanks for your feedback. The timing is actually randomized based on a normal distribution curve, and the mouse will typically stay in one place for the whole inventory -- only sometimes moving. I've found that less mouse movement results is lower ban rates. As for the dropping mechanics, I haven't found that implementing "mistakes" when dropping has had any affect on bans either.
-
I can add in an option to disable paint in the next update. Glad you like it
-
Hi, can you post a screenshot of the console output?
-
I'm glad you like it! And it never crossed my mind to test this with a 99 thieving account, but I realized the logic I used won't keep training after 99. I pushed a hot fix just now to make it so if you set the goal as 99 it will never stop. Thanks for pointing this out! The update should be live as soon as they recompile my script.
-
Currently H.A.M. Members are not supported, but I can definitely add them in the next update. It should be released this weekend
-
Download it here: DreamBot 2
-
Updated to DB3. Changes should be live soon!
-
Updated to DB3. Changes should be live soon!
-
Pushed new update. Changes will be live soon!
-
Thanks for the feedback, I'll take a look into why it's not working on vyres and fix it in the update this weekend
-
I have not implemented them as of now, but I do have plans to add them in the future. I should have the next update out this coming weekend.
-
Thanks! Glad you enjoyed the script
-
Really nice job! Very clean and easy to use 😄
-
The OP was last active here in January, so I'm pretty sure this project is dead.
-
Hi, I'll work on making it compatible with DB3 this weekend. As for pre-hovering, I have it pre-click on tinderbox instead of pre-hovering since that's how I make fires when I do it manually 😉.
-
New update is live:
-
Thanks for the feedback! I will definitely add an option for more time between actions. I'll add it to the update I'm working on and release it this weekend. Let me know if you think of any other additions you would like to see 😊.
-
Pushed a new update today. Changes should be live soon:
-
Requirements: - Tinderbox. - Logs. - Player located at the Grand Exchange. Instructions: - Start script. - Select desired log type or toggle on progressive mode. - Select a level goal to stop at or leave it at 99. - Start script. - Profit. Settings: Progressive mode: Always uses the best available logs from your bank based on firemaking level. If you don't have the best possible logs in your bank, it will use the next best type. Possible logs: Regular Oak Willow Maple Yew Magic Screenshots: GUI: Change log: Bug Reporting: If you run into an issue when using this script, please post here or message me directly with this format: 1. Short description of the problem: 2. How do you reproduce it: 3. Any other relevant information: Discord: Join Here
-
Thanks! Let me know if you have any feedback on this script as well. I'm even working on a few others in the background as well. And as for the category, yes I used my Thieving script as an outline for this script, and I forgot to change the category manifest from Thieving to Smithing 😂
-
Requirements: - Membership - 35 Smithing - Dwarf Cannon quest completed - Ammo mould - Steel bars Instructions: - Go to Edgeville bank. - Have Steel bars and an Ammo mould in your inventory or bank. - Start script. - Profit. Screenshot: Change log: Bug Reporting: If you run into an issue when using this script, please post here or message me directly with this format: 1. Short description of the problem: 2. How do you reproduce it: 3. Any other relevant information: Discord: Join Here
-
Pushed new update to the script repository. Changes should hopefully be live within the next 24 hours. Change log can be found on the post as well:
-
I found out what was causing the issue and I'm pushing the fix today. I'll let you know when the patch is live! Thanks again for the feedback, let me know if you find any other issues. I'm planning on adding more NPCs and stalls in the next big update this weekend, so if you have any in particular you would like to have added let me know!
-
I'll take a look at this today. Can you tell me what your settings were? I just tested it again on men and seemed to open the coin pouch once it hit 28.
-
Instructions: - Select target, food type/quantity, eat %, and level goal. - Start with player near desired target. - Profit. Pickpocketing: - Men/Women (Level 1) - Farmer (Level 10) - Al-Kharid warrior (Level 25) - Rogue (Level 32) - Cave goblin (Level 36) - Master Farmer (Level 38) - Guard (Level 40) - Knight of Ardougne (Level 55) - Paladin (Level 70) - Gnome (Level 75) - Hero (Level 80) - Vyre (Level 82) *More to come in future updates Stalls: - Baker's Stall (Level 5, Ardougne) - Tea Stall (Level 5, Varrock) - Fruit Stall (Level 25, Hosidius East House) *More to come in future updates Requirements: - Thieving level for specified target (duh) - 15% Hosidius favor for Fruit Stall. - Food in bank if pickpocketing Settings: - Target: Men Baker's Stall Tea Stall Fruit Stall Al-Kharid warrior Guard - Food: Shrimps Trout Salmon Tuna Lobster Swordfish Monkfish Shark - Stop At Level: Set a specific level goal to automatically stop the bot when reached. - Eat at %: Eat at a specific health percentage when pickpocketing. - Action Delay: Adds a random delay between actions such as pickpocketing, stealing from stalls, eating, etc. At 1 (minimum), there will be no extra delay, at 100 (maximum), there will be a random delay of 1-3 seconds between actions. Screenshots: GUI: Change log: Bug Reporting: If you run into an issue, please post here or message me directly here with this format: 1. Short description of bug: 2. What were the settings used: 3: How do you reproduce it: 4: Any other relevant information: Discord: Join Here