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  • Bennyj

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    Everything posted by Bennyj

    1. Cheers for the reply Zawy, glad you were able to put something together so quickly after the initial request, impressive tbh!
    2. Hey Zawy, purchased this earlier, since I was one of the people requesting. Haven't run it for a long time yet but have noticed one thing so far - the script currently only refills the cannon when it's empty. Not sure if that's intended or not but I think this should be changed. It's perfectly reasonable to refill the cannon when empty *sometimes* but for the most part it should refill when still has some cannonballs remaining, IMO, at randomised intervals of course. Would also be cool if we could pick a tile around the cannon to stand on, since this gives us more personalisation and means users of this don't all have identical behaviour. Hopefully this shouldn't be too hard to implement!
    3. I don't have a gif for you, but when it goes to re-aggro, it will go the right place to cause a re-aggro, but then stay there indefinitely, and the task will say reagro new
    4. is the re-aggro problem solved when using "stay at this position" on the island? In my view this was previously the least detectable method (minimal interaction) but has been broken for a bit now
    5. UPDATE: after moving my item to another place in the inventory, there is now some variation to where the script clicks...BUT. It only clicks in the top corner region of the item, never in the middle or other corners. Still seems a little suspicious IMO, maybe something to look into hashtag?
    6. Hi Hashtag, I notice that when alching (no other spells), the script appears to click exactly the same spot on the item every time, is this intentional? seems quite suspicious!
    7. Thanks for getting back so quick! I was starting the client using client.jar, using DBlauncher solved that issue lol. In regards to the bug, I'll refrain from using the script until you get to fixing that, could you post an update so I know when it's good to go? Cheers again!
    8. Hi Hashtag, first time user of this client and your script, so I have two questions: 1. I can't see any overlay at all (exp/hr, information, etc etc etc) - if this is not enabled by default, how do I turn it on? I've tried clearing my cache and restarting the client to no avail. 2. I notice that the script withdraws a full inventory of food (in my case lobsters) - this leaves no room to pick up ammo, and causes the script to click many times trying and failing to pick up the ammo. I'm slightly concerned that this could be obvious bot like behavior...is there a way I can prevent this, or is it a client/scripting issue? cheers
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