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About Thal

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  1. I'm pretty sure there's no evidence for Jagex checking for this in the client's code so there wouldn't be a point, though it's not out of the question for them to implement a way to stealthily load code to during runtime to check this if they decide an account looks suspicious.
  2. Thal

    Bun's Simple Farm Runner

    Have been working on a premium version that: Supports allotments, flowers, herbs, hops, bushes, trees, and fruit trees Supports automatically purchasing seeds, saplings, runes, whatever it needs basically Supports progressive leveling (can have it automatically choose the best available seeds in the bank, or have it buy them) Supports limiting the number of times to perform a run and what span of the day it can be active Is far more customizable/configurable It should be able to do 1-99 without any user input beyond the initial setup. Also pushed an update for this version, merging in some general improvements/fixes from the work-in-progress premium version and some new paint.
  3. Val

    who tf  is u

    1. Show previous comments  1 more
    2. Val



    3. Thal



    4. Val


      im little # ur big # don't forget it !! uwu

  4. 1) What type of user are you? Scripter 2) How many bots do you usually run at one time? Usually around 3-5 3) How long have you used DreamBot? Not that long, but on and off since a while ago
  5. You'll need to pass the script instance when you create the WaitForGUI task public WaitForGUI(main ctx) { this.ctx = ctx; } addNodes(new WaitForGUI(this));
  6. Something like this might work? public class Test extends TaskScript { @Override public void onStart() { addNodes(new WaitForGUI()); } public class WaitForGUI extends TaskNode { @Override public boolean accept() { return gui.isRunning(); } @Override public int execute() { addNodes(...); removeNodes(this); return 0; } } }
  7. Bun's Simple Farm Runner Click here to add What it does Performs allotment/herb runs until you run out of supplies Logs out after finishing a run, and logs back in shorty after after crops have grown to continue Features Supports five locations and various transportation methods Supports all allotment & herb seeds Supports stamina potions How to use Select which compost to use, and what to plant in allotment and herb patches Have tools and enough seeds, compost, and teleport items for at least one run in your bank or inventory If doing more than one run, be sure to set an end of run teleport that takes you to somewhere near a bank If you encounter an issue with the script stopping despite having items in the bank, then have the bank open before starting the script
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