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  • karlant

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    1. I found a very specific workaround: if I use the launcher, set mousespeed to four, and use the item in the bottom left corner of the inv, Camelot telealch works perfectly, and generates 110k+. If any of these things change, it just doesn't work properly. Thanks for the input
    2. There's the same issue with all teleports. And yes, sometimes the launcher seems to lag more than client.jar. I've tried on both, and each has the same issue, though the launcher has it working a bit more frequently than client.jar, strangely. Paint is showing about 60k exp, and after calcing over 5 mins without the launcher I was getting around 55k... Which is significantly lower than Camelot tele on its own.
    3. No lag spikes. It pretty much starts out of sync and stays that way. After around five minutes of observation only three alchs were successful, including the first use. Should also add that Miami369's free telealcher runs with no issue.
    4. All script settings are at default, only touching the alch tab. Tried setting tele tab to Camelot tele in addition to alch tab secondary spell to see if it changed things. No changes.
    5. Timing is all off on Camelot telealch. Only one successful alch per 10 or so teles, with the first one always successful. Set for fresh start in the client, tried clearing out the Jagex cache, default settings otherwise. Tried different locations for item placement as well as three dif item types (not that it should matter). Here's a 30 sec gif showing the meat of the issue along with script settings: [gif removed by hash]
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